# Typing Tale > Typing Tale is a cooperative typing game played in the browser: monsters march on your character, > each one carrying a word, and typing that word strikes it. Words charge a mana bar for spells, and > elements (fire, ice, earth, lightning) add status effects. Up to 4 players per game, words in > French or English. Website: https://www.typingtale.com Status: free to play in the browser, no account needed (sign in with Google to keep your progress). Still in alpha: content keeps growing and progress may be reset. Live status: get_status below. ## MCP server Typing Tale runs a public, read-only Model Context Protocol server. No authentication. - Endpoint: https://www.typingtale.com/api/mcp - Transport: Streamable HTTP - Human-readable documentation: https://www.typingtale.com/mcp To connect from Claude Code: claude mcp add --transport http typingtale https://www.typingtale.com/api/mcp In Claude or other assistants, add a custom connector with the endpoint above. ### Tools - get_game_overview: what the game is, where to play it, whether it is open to everyone. - get_public_stats: registered accounts, games played (total and last 7 days), active players over the last 7 days, days online. No player identities. - get_game_modes: ways to play (tutorial, quick game, ladder, custom game, dungeon) and rule modes (waves, survival). - get_latest_changelog: latest release notes (live, in progress or closed). Entries are written in French. - get_changelog_history: past release notes, newest first. - get_status: whether the API and its database respond right now. ## Plain HTTP The same public information is available without MCP: - https://www.typingtale.com/api/public/stats - https://www.typingtale.com/api/public/modes - https://www.typingtale.com/api/public/status - https://www.typingtale.com/api/changelog/latest (release notes; behind the alpha wall while it is active)